The strategy for get cars Epic and legendary

Why I never get epic and legendary cars. Every time, I come across rotten cars, like in CSR Racing 2
For example, I got this car (which I do not like too much) in a carbon fiber card with a price of 1499 tokens. Every time, I never get an epic car or better

For example, I got this car (which I do not like too much) in a carbon fiber card with a price of 1499 tokens. Every time, I never get an epic car or better

Comments
https://hutch.helpshift.com/a/top-drives/?s=car-packs&f=what-are-the-drop-rates-in-the-carbon-fiber-car-pack&l=en
If you open a generic pack (rather than a manufacturer specific one), then it's random which car in that rarity that you'll get.
So for a CF pack there's 79.75% chance you'll get an ultra-rare car. That's big odds and if odds were fair, every 1 in 5 CF packs would give you an epic or better but that's the thing with odds, they're not fair.
I know everyone wants Bugatti's from their packs, but remember that most cars have their uses at some point.
/Moog
Well, has it been more than 33? More than 66?
33 is how much CF opening is needed on average, statistically, to get an S car. And that is not guaranteed even, as it's sheer probability.
https://hutch.helpshift.com/a/top-drives/?s=car-packs&f=what-are-the-drop-rates-in-the-carbon-fiber-car-pack
3% chance per pack.
Even if there is a 50% chance for something, like in a coin toss, it's still normal if you don't get a head, say, 6 times in a row, which is 3x longer than the average. One person might get a head the first time, you may get it the 5th or 10th time, however unlikely that may be, but the large sample size converges to 50%.
With one in 33 probability (3%) many people simply don't get one even after 50 packs or a hundred packs, nothing strange, nothing wrong with the algorithm. It's just that many people believe they have a chance (that is, a realistic chance) in the first place. The game is P2W scheme, so they lure the majority of the people into believing they have a chance against paying users, but they absolutely don't.
Also the gambling element is addictive and also unfair: There are people who get 2 S cars out of, say, 20 packs versus people with 0 S cars out of 100 packs. It takes the element of skill away from the game and replaces it with pure chance, the addictive quality of gambling, and the frustration of losing all the time (which, psychologically may even force you to play more, eventually even pay, to get SOME reward eventually and not feel like a loser).
Gotta say, the devs are smart from a business perspective, but it's really not fun for the actual players. Even paying must feel bad for having spend hundreds of dollars only to struggle to be in top 10 daily, against players who spent even more. I genuinely think most people either feel regret or pure frustration.
Yes, I get the feeling that they do of course listen, but that doesn’t mean that they care about or use our feedback (They are also not the fastest regarding Updates/Hotfixes). Instead of implementing most of our feedback they almost always try to argue against it and want to convince us why their perceptions is right and we are wrong. They have their own mindset how they want the game to be and right now we reached a point where their idea differs so much with what the playerbase wants that I don't really see a bright future.