General Discussion

Rarity changes and corrections in PL9 (June 2019) - discussion thread

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Comments

  • TopDrives40778TopDrives40778 Member Posts: 1,192 ✭✭✭✭✭
    HeissRod said:
    ATSR_997 said:
    0-60 time for both the BMW i8 Coupe and Roadster is wrong. 




    Both are quoted from Evo magazine. How is it possible for Hutch to get even the most basic and easy to find information so freaking wrong EVERY SINGLE TIME???

    Don’t worry, it will (maybe) be fixed in approx 1 year... 

    https://www.caranddriver.com/reviews/a15109073/2014-bmw-i8-test-review/
    Car and driver is a more reliable source compared to evo because from what I've seen, they do way more tests that measure 0-120, 0-150, etc. 
    Evo does not do testing, they are simply quoting (conservative) manufacturer supplied times
  • BoxtaSBoxtaS Member Posts: 1,443 ✭✭✭✭✭
    Hutch_Tim said:
    I'm curious about the general sentiment on this, as there seem to be two slightly different views:
    View for splitting: Off-roaders that are similar but not identical should be manually given different RQs (even if the ranking process doesn't already have them either side of an RQ boundary)
    View against splitting: The Merc SLS and the Merc SLS Roadster are similar but not identical, but should not be given different RQs (even if the ranking process had them either side of an RQ boundary)

    We do already have different rules for the A/S boundary (as moving those is disruptive, so we now only do it if the car's new rank is persistent over many rebalances), but I'm interested to know which principle people think is the most important.
    Everyone could have 50 maxed rare Escort rally if they wanted them. Getting a maxed S is for very serious players only, but dropping the roadster to A now makes it way better than the coupe as it’s tuneable. 

    Same issue with the Audi SQ5. For many players it’s a better pull than a Macan Turbo as it can be tuned much more easily and will beat a 333 Macan on most non drag tracks when maxed. 

    These decisions make a huge difference to gameplay and there’s no turning back once they’ve been implemented. But give me time to max my Roadster before changing it back 👍
  • StrixStrix Member Posts: 46 ✭✭✭
    Off-road or not is not the issue. None would complain if the two MBs were given different RQs within the same rarity (eg. RQ26 and 25). Dropping a car from  S to A or even A to B is a huge buff.

    (Also, stop ignoring the issues raised in the 918 Owners Event thread)
  • RobGripesRobGripes Member Posts: 2,181 ✭✭✭✭✭
    edited June 26
    DING097 said:
    RobGripes said:
    Drags? Test bowl?
    Why would you send a freakin DeZir on drag and test bowl when it's obvious it isn't meant for it? You wouldn't send a grosser 600 on slalom would you? I tested the tracks where HANDLING is needed.
    The point isn't to say you would send the dezir there. The point is that RQ is determined via the entire spectrum of track types. That means Hutch sent out the dezir to test bowl and drags to determine RQ. 

    So I am trying to help you understand that is why the RQ is somewhat artificially low.

    I am of course mistaken to think everyone on this forum is aware of the RQ scoring process though. But it has been discussed several times and I thought a short post would just highlight the tracks missing to get the proper determination of overall performance, ie, RQ score.
  • milewski1015milewski1015 Member Posts: 1,945 ✭✭✭✭✭
    RobGripes said:
    DING097 said:
    RobGripes said:
    Drags? Test bowl?
    Why would you send a freakin DeZir on drag and test bowl when it's obvious it isn't meant for it? You wouldn't send a grosser 600 on slalom would you? I tested the tracks where HANDLING is needed.
    The point isn't to say you would send the dezir there. The point is that RQ is determined via the entire spectrum of track types. That means Hutch sent out the dezir to test bowl and drags to determine RQ. 

    So I am trying to help you understand that is why the RQ is somewhat artificially low.

    I am of course mistaken to think everyone on this forum is aware of the RQ scoring process though. But it has been discussed several times and I thought a short post would just highlight the tracks missing to get the proper determination of overall performance, ie, RQ score.
    To elaborate, they don't run all tracks, just a representative sample of the possible tracks
  • RobGripesRobGripes Member Posts: 2,181 ✭✭✭✭✭
    edited June 27
    I believe it, but i reckon test bowl is in there. 

    There are some cars virtually identical to others in all aspects except top speed. Even with poor MRA they are still higher RQ. 

    Just my guess.

    Edit: i see i used the phrase, 'entire spectrum of tracks'.
    I meant only that grippy tracks, short/long drags, top speed, bumpy tracks would be represented.
  • AnzatoroAnzatoro Member Posts: 260 ✭✭✭
    I dont know where to say this but since this thread is about corrections i thought i could say it here.

    According to the MRA formula, my 633 Dodge Demon has 77 MRA. This seems right considering it loses to anything in 1 mile drag.
    What i wanted to say is that isnt it a bit awkward for a car like this to only have ~77 MRA? I mean its supposed to be better than its epic counterparts the Hellcats, and its a prize car.
    I dont know this seems a bit off, and i dont say this because i own one.

    Is it like this in real life, with bad MRA?
  • 43MK443MK4 Member Posts: 1,730 ✭✭✭✭✭
    Anzatoro said:
    I dont know where to say this but since this thread is about corrections i thought i could say it here.

    According to the MRA formula, my 633 Dodge Demon has 77 MRA. This seems right considering it loses to anything in 1 mile drag.
    What i wanted to say is that isnt it a bit awkward for a car like this to only have ~77 MRA? I mean its supposed to be better than its epic counterparts the Hellcats, and its a prize car.
    I dont know this seems a bit off, and i dont say this because i own one.

    Is it like this in real life, with bad MRA?
    That “MRA formula” and that certain number isn’t really going to tell you anything about 1 mile performance.
    its just a number comparing 60-100 acc in relation to 0-60. Nothing else than that.
    running a 75-120 or 50-150 acc test would give you better idea what to expect on 1 mile drag.
  • AnzatoroAnzatoro Member Posts: 260 ✭✭✭
    43MK4 said:
    Anzatoro said:
    I dont know where to say this but since this thread is about corrections i thought i could say it here.

    According to the MRA formula, my 633 Dodge Demon has 77 MRA. This seems right considering it loses to anything in 1 mile drag.
    What i wanted to say is that isnt it a bit awkward for a car like this to only have ~77 MRA? I mean its supposed to be better than its epic counterparts the Hellcats, and its a prize car.
    I dont know this seems a bit off, and i dont say this because i own one.

    Is it like this in real life, with bad MRA?
    That “MRA formula” and that certain number isn’t really going to tell you anything about 1 mile performance.
    its just a number comparing 60-100 acc in relation to 0-60. Nothing else than that.
    running a 75-120 or 50-150 acc test would give you better idea what to expect on 1 mile drag.

    I mentioned 1 mile because I lost on 1 mile on several occasions, and because due to its low 0-60 other cars have a hard time to catch up in 1/4 and 1/2 but surpass it after that.

    You focused on the wrong thing, my post was about the MRA of the car being pretty low for a legendary prize car which is considered  be a drag specialist.
    And it's also low comparing to Hellcats and other similar cars.
  • 43MK443MK4 Member Posts: 1,730 ✭✭✭✭✭
    Anzatoro said:
    43MK4 said:
    Anzatoro said:
    I dont know where to say this but since this thread is about corrections i thought i could say it here.

    According to the MRA formula, my 633 Dodge Demon has 77 MRA. This seems right considering it loses to anything in 1 mile drag.
    What i wanted to say is that isnt it a bit awkward for a car like this to only have ~77 MRA? I mean its supposed to be better than its epic counterparts the Hellcats, and its a prize car.
    I dont know this seems a bit off, and i dont say this because i own one.

    Is it like this in real life, with bad MRA?
    That “MRA formula” and that certain number isn’t really going to tell you anything about 1 mile performance.
    its just a number comparing 60-100 acc in relation to 0-60. Nothing else than that.
    running a 75-120 or 50-150 acc test would give you better idea what to expect on 1 mile drag.

    I mentioned 1 mile because I lost on 1 mile on several occasions, and because due to its low 0-60 other cars have a hard time to catch up in 1/4 and 1/2 but surpass it after that.

    You focused on the wrong thing, my post was about the MRA of the car being pretty low for a legendary prize car which is considered  be a drag specialist.
    And it's also low comparing to Hellcats and other similar cars.
    Oh yes, in that case, excuse me for my misguided focus :)
  • grandvachegrandvache Member Posts: 1,881 ✭✭✭✭✭
    Anzatoro said:
    I dont know where to say this but since this thread is about corrections i thought i could say it here.

    According to the MRA formula, my 633 Dodge Demon has 77 MRA. This seems right considering it loses to anything in 1 mile drag.
    What i wanted to say is that isnt it a bit awkward for a car like this to only have ~77 MRA? I mean its supposed to be better than its epic counterparts the Hellcats, and its a prize car.
    I dont know this seems a bit off, and i dont say this because i own one.

    Is it like this in real life, with bad MRA?
    There's a problem with of the line acceleration on that car too, apparently it's an issue with V fast 0-60 red cars
  • AnzatoroAnzatoro Member Posts: 260 ✭✭✭
    edited June 27
    Anzatoro said:
    I dont know where to say this but since this thread is about corrections i thought i could say it here.

    According to the MRA formula, my 633 Dodge Demon has 77 MRA. This seems right considering it loses to anything in 1 mile drag.
    What i wanted to say is that isnt it a bit awkward for a car like this to only have ~77 MRA? I mean its supposed to be better than its epic counterparts the Hellcats, and its a prize car.
    I dont know this seems a bit off, and i dont say this because i own one.

    Is it like this in real life, with bad MRA?
    There's a problem with of the line acceleration on that car too, apparently it's an issue with V fast 0-60 red cars
    Can you please explain more? I cant seem to understand.
  • milewski1015milewski1015 Member Posts: 1,945 ✭✭✭✭✭
    Anzatoro said:
    Anzatoro said:
    I dont know where to say this but since this thread is about corrections i thought i could say it here.

    According to the MRA formula, my 633 Dodge Demon has 77 MRA. This seems right considering it loses to anything in 1 mile drag.
    What i wanted to say is that isnt it a bit awkward for a car like this to only have ~77 MRA? I mean its supposed to be better than its epic counterparts the Hellcats, and its a prize car.
    I dont know this seems a bit off, and i dont say this because i own one.

    Is it like this in real life, with bad MRA?
    There's a problem with of the line acceleration on that car too, apparently it's an issue with V fast 0-60 red cars
    Can you please explain more? I cant seem to understand.
    I sort of recall Tim talking about issues with cars with very low 0-60 (Demon and Copo Camaros) - something about not being able to put their full power down maybe? I don’t remember the exact thing he said
  • grandvachegrandvache Member Posts: 1,881 ✭✭✭✭✭
    Anzatoro said:
    Anzatoro said:
    I dont know where to say this but since this thread is about corrections i thought i could say it here.

    According to the MRA formula, my 633 Dodge Demon has 77 MRA. This seems right considering it loses to anything in 1 mile drag.
    What i wanted to say is that isnt it a bit awkward for a car like this to only have ~77 MRA? I mean its supposed to be better than its epic counterparts the Hellcats, and its a prize car.
    I dont know this seems a bit off, and i dont say this because i own one.

    Is it like this in real life, with bad MRA?
    There's a problem with of the line acceleration on that car too, apparently it's an issue with V fast 0-60 red cars
    Can you please explain more? I cant seem to understand.
    I sort of recall Tim talking about issues with cars with very low 0-60 (Demon and Copo Camaros) - something about not being able to put their full power down maybe? I don’t remember the exact thing he said
    That's the one
  • AnzatoroAnzatoro Member Posts: 260 ✭✭✭
    Anzatoro said:
    Anzatoro said:
    I dont know where to say this but since this thread is about corrections i thought i could say it here.

    According to the MRA formula, my 633 Dodge Demon has 77 MRA. This seems right considering it loses to anything in 1 mile drag.
    What i wanted to say is that isnt it a bit awkward for a car like this to only have ~77 MRA? I mean its supposed to be better than its epic counterparts the Hellcats, and its a prize car.
    I dont know this seems a bit off, and i dont say this because i own one.

    Is it like this in real life, with bad MRA?
    There's a problem with of the line acceleration on that car too, apparently it's an issue with V fast 0-60 red cars
    Can you please explain more? I cant seem to understand.
    I sort of recall Tim talking about issues with cars with very low 0-60 (Demon and Copo Camaros) - something about not being able to put their full power down maybe? I don’t remember the exact thing he said
    So its a game bug and it needs fixing i assume? I suppose they are working on it since they know it?
  • milewski1015milewski1015 Member Posts: 1,945 ✭✭✭✭✭
    Anzatoro said:
    Anzatoro said:
    I dont know where to say this but since this thread is about corrections i thought i could say it here.

    According to the MRA formula, my 633 Dodge Demon has 77 MRA. This seems right considering it loses to anything in 1 mile drag.
    What i wanted to say is that isnt it a bit awkward for a car like this to only have ~77 MRA? I mean its supposed to be better than its epic counterparts the Hellcats, and its a prize car.
    I dont know this seems a bit off, and i dont say this because i own one.

    Is it like this in real life, with bad MRA?
    There's a problem with of the line acceleration on that car too, apparently it's an issue with V fast 0-60 red cars
    Can you please explain more? I cant seem to understand.
    I sort of recall Tim talking about issues with cars with very low 0-60 (Demon and Copo Camaros) - something about not being able to put their full power down maybe? I don’t remember the exact thing he said
    That's the one
    Thanks to @hillclimber and his new glossary of unanswered topics thread for having this listed: https://forums.hutchgames.com/discussion/comment/118294#Comment_118294
  • MSteeLMSteeL Member Posts: 880 ✭✭✭✭
    No, they are probably not working on that bug yet. 
  • BoxtaSBoxtaS Member Posts: 1,443 ✭✭✭✭✭
    Hutch_Tim said:
    I think Hutch needs to do SOME manual changes to the RQ when it comes to the off roaders. It’s dumb that the two rare Escorts are on the same RQ. Also there needs to be some variations among the SR and UR off roaders aswell. I get why/How the RQ calculator gets them on the same RQ but this is when you have to go in manually and balance it for the sake of more interesting gameplay.
    I'm curious about the general sentiment on this, as there seem to be two slightly different views:
    View for splitting: Off-roaders that are similar but not identical should be manually given different RQs (even if the ranking process doesn't already have them either side of an RQ boundary)
    View against splitting: The Merc SLS and the Merc SLS Roadster are similar but not identical, but should not be given different RQs (even if the ranking process had them either side of an RQ boundary)

    We do already have different rules for the A/S boundary (as moving those is disruptive, so we now only do it if the car's new rank is persistent over many rebalances), but I'm interested to know which principle people think is the most important.
    Everyone could have 50 maxed rare Escort rally if they wanted them. Getting a maxed S is for very serious players only, but dropping the roadster to A now makes it way better than the coupe as it’s tuneable. 

    Same issue with the Audi SQ5. For many players it’s a better pull than a Macan Turbo as it can be tuned much more easily and will beat a 333 Macan on most tracks.

    These decisions make a huge difference to gameplay and there’s no turning back once they’ve been implemented. But please give me time to max my Roadster before changing it back 👍
  • James_PearceJames_Pearce Member Posts: 1,102 ✭✭✭✭✭
    Unexpected item in the bagging area:

    Prize Car filter. 
  • greddygreddy Member Posts: 1,446 ✭✭✭✭✭
    Would be nice if they fix this before they run GR finals with 5x non prize car requirement
  • rkorallerkoralle Member Posts: 639 ✭✭✭
    I feel like offroad tyres have been nerfed with the last update.
    Is that possible?
  • hillclimberhillclimber Member Posts: 2,124 ✭✭✭✭✭
    Unexpected item in the bagging area:

    Prize Car filter. 
    that one could have been intended to be a Prize Car, then they decided against it last minute. 
  • TD47959TD47959 Member Posts: 217 ✭✭✭
    Unexpected item in the bagging area:

    Prize Car filter. 
    that one could have been intended to be a Prize Car, then they decided against it last minute. 
    Yeah, when they realized the dezir is better on 80% of the Tracks you would use it 
  • TopDrives40778TopDrives40778 Member Posts: 1,192 ✭✭✭✭✭
    Unexpected item in the bagging area:

    Prize Car filter. 
    Good catch - correction noted.
  • BoxtaSBoxtaS Member Posts: 1,443 ✭✭✭✭✭
    Doesn’t look THAT low...

  • hifichrishifichris Member Posts: 291 ✭✭✭
    Which focus st change from C to B?
    Superchips or the ST alone? 
    On the excel rarity change list is ST and on the rq list it ST superchips?
  • RWareRWare Member Posts: 501 ✭✭✭✭
    hifichris said:
    Which focus st change from C to B?
    Superchips or the ST alone? 
    On the excel rarity change list is ST and on the rq list it ST superchips?
    Blue Ford Focus ST (969'd it's 5.1 / 93)
  • rkorallerkoralle Member Posts: 639 ✭✭✭
    Volkswagen told hutch "make our golfs legend or you wont get the license to use our cars in your game"
  • bantel_catbantel_cat Member Posts: 803 ✭✭✭✭
    rkoralle said:
    Volkswagen told hutch "make our golfs legend or you wont get the license to use our cars in your game"
    Whereas Audi said 'What's that? Lesser Models? Nooooo we don't have those, 'S' is entry level'
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