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Economy balance update, 28th June 2019

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  • OzzmanOzzman Posts: 1,827 ✭✭✭✭✭
    HeissRod said:
    2) I used to be able to open ceramics on a fairly regular basis.  I haven’t bought a single one in over a week now, because I’m worried about my cash balance.
    The situation is bad, but it's not that bad. I'm still smarfing most events, where I have no chance for a top tier finish. By clearing the nerfed prizeboards and selling all the cars I can usually earn enough to buy two Ceramics per day. At the end of the day, or when I reach a milestone in the weekly challange, the cash I get is enough for a third one sometimes. So let's say I can buy 2-3 Ceramics daily. Before the "re-balance" that number was more like 4-5. These numbers are of course only true if I don't upgrade a single car meanwhile. And that's where the feeling of being poor comes from I think. We are all addicted to opening Ceramics, and after the nerf, we still want to open as much as we can. Now every upgrade and fuse feels like pulling a tooth, because we can barley open enough packs to satisfy our hunger. Before PL9 you could improve your garage a bit, and still open a decent number of packs. Now, you cannot really do either. That's what makes us feel the cash situation even worse than what the stats show.
  • RobGripesRobGripes Posts: 2,535 ✭✭✭✭✭
    The new economy has come about because it seems it necessary to withdraw some of the income due to the added revenue stream of clubs. The reason being because clubs has unlimited tickets.

    what if we change to a system where you get a certain number of tickets you can choose to do with them as you wish, either you play clubs or you play regular events. 

    That way prize boards can be brought back to regular levels for events, and even introduced for clubs. players get to choose and play the part of the game that they enjoy the most, and Hutch doesn't need to give out any extra money and doesn't need to do any math to balance the economy at all
  • TD42792TD42792 Posts: 2,286 ✭✭✭✭✭
    I am almost done maxing an F and a D. Now I am broke again.
    This is just not right.
  • SchmidtiSchmidti Posts: 244 ✭✭✭
    edited July 2019
    Thought of something similar. 
    Clubs:
    Add tickets to clubs
    Max 10 tickets with 15 min refresh time
    Add prize boards as they are now to club events

    Events:
    Remove dailies (oh i will get punched for that)
    Put "old" prize board to events.

    This solution will move the attention from dailies to clubs (hutch wanted that in the first place). With the lower prize boards clubs have a instant return (I'm missing that right now). The low prize boards with 10 tickets to play are a good compromise from my point of view. 
    Normal events will still have the good old prize boards and actually playing them makes sense (instead of late joining) 
    Post edited by Schmidti on
  • 0171801718 Posts: 506 ✭✭✭
    Ozzman said:
    RobGripes said:
    The new economy has come about because it seems it necessary to withdraw some of the income due to the added revenue stream of clubs. The reason being because clubs has unlimited tickets.

    what if we change to a system where you get a certain number of tickets you can choose to do with them as you wish, either you play clubs or you play regular events. 

    That way prize boards can be brought back to regular levels for events, and even introduced for clubs. players get to choose and play the part of the game that they enjoy the most, and Hutch doesn't need to give out any extra money and doesn't need to do any math to balance the economy at all
    Yes the whole mess started with clubs, and it's unlimited nature. Some players can make a good profit from Clubs, all the others are now complaining, and feel robbed. Making Clubs "not so unlimited" would could the balance back to normal.

    Like I said earlier:

    5. Put (even) more thoughts into clubs please. Can u bring Prize Boards to Clubs and remove the Daily again? Can you reduce the number of Club-Events (fights over tiles) so the pressure and stress for players is reduced?


    The club races are limited through garage wear. In low RQ events u can race nearly unlimited, but the higher the rq, the less likely you are to do so, if you dont spend gold to repair your cars.

    I would like to see the Club fight over tiles to be slown down. A longer duration means I'm stuck with my worn garage and just have to wait to cars to be refreshed. I would not have the opportunity to snipe 5 different tiles in 10 minutes. This would reduce the cash from won tiles and it would allow the introduction of prize boards to clubs. With prize boards in clubs (even the reduced ones), the Daily event could be abolished.

    TLDR: Clubs dont need tickets because we have garage wear, but clubs need to be

    (Of course I haven't thought this through, it is just a suggestion.)


  • RobGripesRobGripes Posts: 2,535 ✭✭✭✭✭
    @01718
     Why remove dailies though? We just went through that whole debacle of removing something that players wanted. It is the easiest way to farm some cash from the game when you don't have that much time during the day. 

    The bottom line is, nothing should be removed from the game unless the majority of players want it gone. 93% of those polled wanted the daily in. 

    Clubs needs work, not dailies. 
  • UltimateUltimate Posts: 777 ✭✭✭✭✭
    edited July 2019
    Deleted
    Post edited by Ultimate on
  • UltimateUltimate Posts: 777 ✭✭✭✭✭
    @Hutch_Tim that’s a good post and thanks for responding.

    I believe it’s clear we’d still like the value of the prize boards restored. I, like most, only play clubs because we need to make up the cash difference so still a job in that respect, and in that way that’s the crucial difference with smarfing.
  • AndreasSimmerAndreasSimmer Posts: 1,927 ✭✭✭✭✭
    edited July 2019
    yeah ultimate, that happens when you get on somekind of greylist. Looks like someone whitelisted you again and we can read asll the missed stuff, welcome back :).

  • tichoblintichoblin Posts: 950 ✭✭✭✭✭
    RWare said:
    There are currently 16 CF's for sale right now

    There is currently 1 CF available to winners, which will be top 2 / 100 for the Lotus Event.

    What were you saying about Inflation?
    Their statistics says that on average only 1CF out of 16 will be sold. So, 1 sold vs 1 won. No inflation here!
  • OzzmanOzzman Posts: 1,827 ✭✭✭✭✭
    O__VER said:
    RobGripes said:
    Anyone else fondly recall those times the weekly challenge gave us a B?

    Edit: correction, a ceramic AND a B car.

    Now we get a premium pack with lower drop rates

    Anyone else enjoy getting a free premium pack each week? Looks like they're taking that from us too.


    OK, to be fair, it shows a street racer pack now for day 469.
  • 0171801718 Posts: 506 ✭✭✭
    RobGripes said:
    @01718
     Why remove dailies though? We just went through that whole debacle of removing something that players wanted. It is the easiest way to farm some cash from the game when you don't have that much time during the day. 

    The bottom line is, nothing should be removed from the game unless the majority of players want it gone. 93% of those polled wanted the daily in. 

    Clubs needs work, not dailies. 
    In my suggestion you get prize boards in Clubs. To take iNfLaTIon into account it would be reasonable to remove Daily events in a quid pro quo manner. Other reasons why I suggested the removal of Dailies under the assumption, that you get prize boards in clubs:

    - it was the original intention of Hutch to remove Dailies
    - Dailies were considered boring and have low tier prizes
    - Players are stressed because there are so many opportunities to race (that's why I also suggested to slow down clubs even more)

    I also see that my suggestion would have to be considered carefully. If adding prize boards to clubs encourages players to smurf in clubs, this would undermine the team-competition aspect of clubs. So maybe this is the reason why we cannot have prize boards in clubs?? If this is a concern Hutch shares, we would be in a tough spot: By adding more racing opportunities Hutch created an additional source of income and every rebalancing of prizes between Club, Daily, other events and the challenge to sort of equalies pre and post 9.0 rewards will always **** off some people, because (a) it means that prizes for some strategies are lowerd and/or (b) you have to grind harder for the same revenue.

    There are two ways out of this dilemma:
    (1) Hutch accepts, that by increasing the car pool (which is a deflation of cash/gold), an inflation of prizes is not a bad thing.
    (2) We accept, that the game has changed and we either adapt our strategies, lower our expectations or leave.
  • 0171801718 Posts: 506 ✭✭✭
    I also want to point out, that i do not agree that putting out a lot of CF packs is inflating anything. You could always buy as many CF packs as you liked. Putting out some special packs might encourage some players to spend, but it will not change by much.

    Basically Tim even said that in his posting on Page 3:

    "Interestingly, our analysis finds that, on average, having these more regular CF offers convinces slightly more players to spend for the first time, rather than to convince existing spenders to spend more."

    Yet I read the "CF packs inflate the economy, what do you do about that???"-argument up and down the road. Comparing both types of assumed inflations makes no sense to me. Don't we all want a healthy game that then generates a good income for the developers? (Of course we can argue about what a healthy game might look like, but I kind of miss the respect in the discussion).
  • BasilBasil Posts: 366 ✭✭✭
    edited July 2019
    RobGripes said:
    The new economy has come about because it seems it necessary to withdraw some of the income due to the added revenue stream of clubs. The reason being because clubs has unlimited tickets.

    what if we change to a system where you get a certain number of tickets you can choose to do with them as you wish, either you play clubs or you play regular events. 

    That way prize boards can be brought back to regular levels for events, and even introduced for clubs. players get to choose and play the part of the game that they enjoy the most, and Hutch doesn't need to give out any extra money and doesn't need to do any math to balance the economy at all

    I like this idea that you have a certain amount of tickets which you can choose to devide over the events and every X-time you get another ticket (like the system works now). Then you can choose on which you want to spend more tickets.
  • BoxtaSBoxtaS Posts: 1,893 ✭✭✭✭✭
    01718 said:
    Yet I read the "CF packs inflate the economy, what do you do about that???"-argument up and down the road. Comparing both types of assumed inflations makes no sense to me. Don't we all want a healthy game that then generates a good income for the developers? (Of course we can argue about what a healthy game might look like, but I kind of miss the respect in the discussion).
    IMO there’s a key difference between regular, always-on CFs and the 15x offers: the 15x offers are specifically designed to win you a top flight prize car. I have never and would never buy 15 regular CFs, but I have bought prize cars via the 15x packs before.

    Sadly we seem to have got to a stage where the ONLY way to win a top flight prize car is to buy all the packs. That is what is driving inflation IMO.

    I don’t see a game where 100 wealthy people hoover* up all the best cars while those of us that won’t spend £10k+ on a buggy app game fight over the scraps as healthy. 

    * other vacuum cleaners are available 

  • lemmings99olemmings99o Posts: 1,727 ✭✭✭✭✭
    I've also got no event showing as starting tomorrow apart from the daily so less opportunity to make money

  • 0171801718 Posts: 506 ✭✭✭
    @BoxtaS I don't want to speculate and argue about the 15 CF Packs and their influence on winning a prize car, since I lack the experience. However, the subjective opinions on several matters regarding the economy have been proofen wrong by data, which is what we all should consider.

    @Huskic69 It is just logical, that your income decreases if you dont change your strategies...
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