PL 10.1 - Server Patch - November 2019
Resolving Late Joining Events
Late joining in events to try to win high tier rewards while racing as few races as possible has been an emergent aspect of the game and long requested for us to fix. In this server-only update, which will not need a download from the store, we resolve this issue. The changes will be deployed this afternoon (6th November).
We didn’t want to add a separate registration period to events. Instead we looked for a solution where players could still join whenever they wanted, while encouraging joining early and racing against other players.
In The Final Hours...
A number of hours before events end, we will stop creating new leaderboards. Players will still be able to join the event, however, they will be distributed across existing leaderboards at random, overfilling these leaderboards.
The lowest prize tier already automatically adjusts to the bottom of the leaderboard, so this will ensure all players are still eligible to receive rewards.
This period applies to all events, and the length of time before events end is configurable on a per event basis. In general, we expect longer events to have a longer ‘final hours’ period of no new leaderboards.
There are certain types of events that repeat on a timed schedule. These are the Evergreen events for players below 100RQ, and Daily events for Players 149-150 RQ. The changes may take a few weeks to fully roll out for these repeated events.
In the past, we increased the number of points earned from active match victories by 3 points. Active meaning victories from races you are present for, not for races that happen from other players. We are increasing this by a further 3 points.
Some of this benefit is still felt by players joining late in an event’s run, so we’re also reducing the points loses in all match losses by 3 points. A player who joins early will face more races from other players and will accumulate more losses, slightly reducing the impact of losses will benefit those players who join events early.
Scoring changes will affect all events effective immediately.
Increasing Prize Cars Awarded
Making last second joining less lucrative should lead to players with weaker garages more likely to join earlier. With these players likely to be more spread out across the different leaderboards, earlier brackets will be easier to compete in.
However, we want to go further than this, this change will not occur immediately, but once we have rolled out these changes to Tri Series events, we will increase the number of prize cars awarded in Tri Series Finals from 8 to 10, so a 25% increase in the size of the top tier.
The leaderboard size as shown in the last prize tier will not adjust its number, as this is a server only release. We will change this number to update dynamically if the leaderboard size grows in a future client update.
Players are still able to join events at any time, however, in the final hours of an event, new players who join an event will overfill existing leaderboards. Scoring changes are rolling out to benefit early joiners, and the top prize tier in Tri Series Finals will be expanded once changes are rolled out to those events.