PL11.0 - Server Patch - February 2020
Following a number of players reporting incomplete brackets over the weekend, the team has released a HotFix.
During the event, more brackets were being created than usual. For those who like more technical information: The Server Team identified code causing High CPU load during events and subsequently High CPU load resulted in more brackets being created.
The 'Late Join' fix is working correctly during events, no new brackets were created past the set cut-off time over the weekend. However, because there were so many brackets created, players that joined late could find themselves with few opponents.
What is the fix?
We have released a HotFix that will reduce the CPU Load and this should mean fewer brackets are created for players. The fix is a little speculative, and we will only know for sure if the issue is resolved after a couple of events have completed.
Post edited by Hutch_Gsearch on
This discussion has been closed.