RQ changes with update shouldn't affect rarity

With an update coming soon, everyone is gathering rq 22, rq18 and rq14 cars which could jump in rarity.
This from my point of view is a quite unfair point for newer players, who get the car after the update. I benefited by this system by myself many times. I have at least 4 epics which I upgraded when they where super rare. But I also have the Camaro zl1 1le which stayed epic but went to rq28.
I think this is much more fair.
Cars should change its rq when they get a rebalance, but they shouldn't change rarity.
I have no problem with rq23 super rare cars or rq19 rare, do you?
What do you think?
This from my point of view is a quite unfair point for newer players, who get the car after the update. I benefited by this system by myself many times. I have at least 4 epics which I upgraded when they where super rare. But I also have the Camaro zl1 1le which stayed epic but went to rq28.
I think this is much more fair.
Cars should change its rq when they get a rebalance, but they shouldn't change rarity.
I have no problem with rq23 super rare cars or rq19 rare, do you?
What do you think?
Comments
For Epic cara in Legendary can understand somehow, Audi is not Legendary car brand. Strangely BMW got Legendary status in GR update. Either Audi goes back to Legendary or BMW comes down to Epic. But for Lower tiers I would not like to see cars stay in previous tier when RQ jumps up.
As unfair it seems when some players exploits that, but in overall that is best way how to do it. In that example stats mistakes would look silly, Like RQ13 Uncommon car as we had Dodge Stealth Jump from 9->13.
The real struggle is for cars moving from B to A or A to S. In those cases, by all means increase their RQ but retain their original rarity. Important cars such as the Miray are now clearly more difficult to pull and upgrade. Those that have multiples (me included) that upgraded them as Bs are at a very clear advantage in races requiring them. Now players that pull them have to sacrifice 15 Bs that might well be needed for far more important cars at A rarity.
"If a car used to be epic or UR it should always stay that way even if the RQ goes beyond the typical borderline" was about my statement some months ago. Prime example is the Cayenne GTS.
Abarth rally now rq18 should be ultra rare (like it was) when datsun stay super rare...
I think it s not possible this way because of the cars corrections. It would look like a real mess.
Maybe car corrections have to be an exception
IMO if a car gets moved up (only B and higher) the RQ should get increased and the original rarity should remain the same, but only for a limited time. Such moves should be made in 2 steps.
First: New update come out, car gets the increased RQ but the rarity stays the same.
Second: After some time or lets say until the next update drops, the car gets also increased in rarity.
Sidenote: Please don't award such cars so soon as prizes in finals after they got changed. The Miray was awarded in the finals after it moved up and that felt like a cheap move.
When car does not change it's stat, but other cars are changed (via stat or by adding lots of slick cars and etc.) - RQ will be changed. So RQ reflects how strong car is against another.
The consequence is that RQ change is a result of 2 things: car stat change and cars in game change.
If car stat is not changed, then the basics against hutch measures performance should be fixed (by fix I mean remain unchanged). So, instead of measuring relative performance to ALL cars in game, hutch can does measures against some cars with freeze stat. Moreover, they can make those cars imaginary and not share with us, so their stat will never be changed. In that way if car stats remains unchanged - RQ will remain the same.
Leaving rarities the same as they were before a correction/rebalance is not the answer. As @hifichris mentions, something like the RQ19 Escalade remaining D-class and being able to be upgraded with uncommons would be just a bit overpowered don’t you think? Not to mention you’d be able to pull it from prize boards. I know that the Escalade isn’t the most dominant, but it’s rarity as well as RQ is determined via relative performance. Getting ultra rare performance for rare upgrade cost would be a flawed system in my opinion.
Don’t forget to consider the other side of the coin too. What about cars dropping in rarity? Something like the RQ23 Golf R with it’s awful MRA may drop in RQ if it’s corrected. Say it drops down to RQ20 (because it performs similarly to other cars around that RQ), but it remained an epic and you had to use URs to upgrade it. I don’t think people would be too happy. To extend this thought experiment even more, how p*ssed would you be if you got an RQ20 epic in a CF?
IMO Cars that performs like epic (for example) should be epic and require 15 UR to max out, regardless if they used to be in another class in previous versions of the game
Difference in Upgrading a Car with the highest RQ of its Rarity vs. lowest RQ of its Rarity.
Let's take two cars for comparison:
RQ26 - Cadillac CT6 - 1/1/1 vs. RQ23 - Mercedes C 350 4MATIC - 3/2/3
The Cadillac with zero fuses is superior than the maxed Mercedes in every category, it even has a higher MRA. There is no legitimate reason to max the Mercedes (besides some niche events). So why do you need to put the same resources into it?
This only reminded me about another thread about RQ27 Legendaries and their value:
https://forums.hutchgames.com/discussion/6469/rq27-legendaries-and-their-value-to-the-game#latest
Now that we will get the big RQ100 "rebalance" this year, I guess nothing will change under the current system and that's fine. But I do hope that something like this has not been forgotten and will be considered.
outside of Clubs, cars Rare and below are hardly ever used. Just one RQ filler in an otherwise top-heavy hand.
Also, all the cars at the low end of Legendary and Epic tiers are never upgraded. The game's variety has gotten worse, not better.
Why regress, not progress?